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Warren Spector studio’s cheap as chips co-op heist adventure Thick as Thieves is wonky, conspicuously incomplete, and a surprisingly good time

EURO GAMER·3d ago·3 min read
Photograph via Euro Gamer
RSS SUMMARY · AGGREGATED FROM EURO GAMER

Thick as Thieves feels like it has a story to tell. And not just the one about talking effigies and mysterious diamonds that plays out across its relatively brisk campaign. Rather, the story of its seemingly sudden lurch away from PvP, its truncated launch state, and its somewhat awkwardly papered cracks. But whatever that story may be, and whatever its resulting flaws, this odd little nubbin of a co-operative first-person stealth adventure is still a surprisingly fun time – and not just because of its killer eight-minute countdown. Read more

Thick as Thieves feels like it has a story to tell. And not just the one about talking effigies and mysterious diamonds that plays out across its relatively brisk campaign. Rather, the story of its seemingly sudden lurch away from PvP, its truncated launch state, and its somewhat awkwardly papered cracks. But whatever that story…

Thick as Thieves feels like it has a story to tell. And not just the one about talking effigies and mysterious diamonds that plays out across its relatively brisk campaign. Rather, the story of its seemingly sudden lurch away from PvP, its truncated launch state, and its somewhat awkwardly papered cracks. But whatever that story may be, and whatever its resulting flaws, this odd little nubbin of a co-operative first-person stealth adventure is still a surprisingly fun time – and not just because of its…

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