Take-Two CEO Reveals Costly Redesign of Borderlands for Success
In a revealing interview, Strauss Zelnick, CEO of Take-Two Interactive, disclosed the financial and time investments made in redesigning the art style of the original Borderlands game. This far-reaching decision, which took a year of development and cost $50 million, was made just two months before the planned release date. Zelnick emphasized that without this […]
In a revealing interview, Strauss Zelnick, CEO of Take-Two Interactive, disclosed the financial and time investments made in redesigning the art style of the original Borderlands game. This far-reaching decision, which took a year of development and cost $50 million, was made just two months before the planned release date. Zelnick emphasized that without this…
In a revealing interview, Strauss Zelnick, CEO of Take-Two Interactive, disclosed the financial and time investments made in redesigning the art style of the original Borderlands game. This far-reaching decision, which took a year of development and cost $50 million, was made just two months before the planned release date. Zelnick emphasized that without this […]
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