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Subnautica 2 mod makes creatures killable, despite its devs’ desire to convince players to “use non-violent and more creative solutions”

RPS·May 18 ago·3 min read
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RSS SUMMARY · AGGREGATED FROM RPS

Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your 'oh lordy there's a giant leviathan chasing me' problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they've also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the survival game's out in early access. Read more

Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your 'oh lordy there's a giant leviathan chasing me' problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they've also acknowledged, not every Sub 2 player will agree: cue a mod…

Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your 'oh lordy there's a giant leviathan chasing me' problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they've also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the survival game's out in early access. Read more

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