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Tech

Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games

RPS·May 19 ago·3 min read
Photograph via Rock Paper Shotgun
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They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling in their eyes. I just want to keep my big singleplayer games exclusive for a little bit, they say. They think doing so will be good for them. But we have such a good thing going with the likes of Helldivers 2, you protest. The decision's made, says their dad, who's poked his head in the door to make sure everything's going ok. You reluctantly meet his gaze. His eyes, the eyes of PlayStation Studios CEO Hermen Hulst, are cold and emotionless. You try not to wonder whether he didn't like you very much from the start. Read more

They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling…

They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling in their eyes. I just want to keep my big singleplayer games exclusive for a little bit, they say. They think doing so will be good for them. But we…

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