Thursday, June 11, 2026
Gaming

Drums, cash grants, and bubbling capybaras: How Latin America’s game dev creatives are outgrowing outsourcing

PUBLISHED·2h ago·3 min read

Easily missed among last week’s Summer Game Fest advert marathon was the Latin American Games Showcase: an exhibition that, at over eighty games strong, dwarfed the Keighley-fronted main event, yet has received only a small fraction of the eyeballs. Less than two months earlier, 154,000 visitors poured into Gamescom Latam to see games made across Brazil, Colombia, Argentina, Costa Rica, Mexico, Uruguay and more - but while that attendance was up 17.5% on the previous year, it totalled less than half the footfall of 2025’s Gamescom Cologne. All the same, the audience gap faced by Latin America - to use the umbrella term for this vast and varied collection of nations - does not reflect a scarcity of clever or imaginative games. The diverse works being produced in these countries are as original as dinnertime RPG Family Reunion, as challenging as slavery-era naval battler Black Sailors, and as eye-catching as handpainted action-roguelike Talaka. The wider industry is taking note, too, with huge stacks of dollars pouring into Mexican, Brazilian, Argentinian, and Chilean organisations from the traditional powerhouses of North America and Europe. However, this investment usually isn’t for the benefit of original games. At least, not directly. As it’s told by the creators themselves, the story of game development in these countries is one of a region that’s being mined for cheap, outsourced talent – yet has also formed a continent-spanning creative force, often by drawing directly from its own extensive range of cultures and histories. Read more

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