Thursday, June 4, 2026Aggregating 2,418 sources · Updated 38 seconds agoNYC 54° · LON 47° · TOK 61°
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Subnautica 2’s no-killing policy isn’t because it’s ‘a game about pacifism’, says design lead, but because players would ‘master the crappy combat’ over anything else

PC GAMER·1d ago·3 min read
Photograph via PC Gamer
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"They'll be mad at you, and they'll sit there and take time to learn it."

"They'll be mad at you, and they'll sit there and take time to learn it."

"They'll be mad at you, and they'll sit there and take time to learn it."

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